
One place for patients to keep track of their cancer care
CurenavDaily check-ins, symptom notes, and appointments in one place.
People move around a shared online space and start conversations with providers and other guests, the way they would in a real room.

WeConnectMe is a browser-based space where people can walk up to each other and talk. It was used for telehealth visits and health events. We built the real-time part of the space in Unity, which handles movement, presence, and interactions between people.
Online visits and virtual events lose the easy, unplanned conversations that happen in a waiting room, a hallway, or a conference hall. Video calls need a scheduled time and a link. Chat feels flat.
The WeConnectMe team wanted a shared space where patients, providers, and guests could see who is around and start a conversation without planning it first.
The product was built in two parts. A React web app handles the dashboard, attendee lists, and webinars. A Unity space, running in the browser, shows the room itself, where each person appears and can move around.
Our work was the Unity side. We built the real-time layer that keeps everyone's position and presence in sync, so people can see who is nearby, walk up to them, and start a chat or video call.
The platform was used for telehealth and for health events with keynotes and webinars. The space was set up so the team could add new kinds of rooms and interactions based on how people used it.


A 30-minute call about your idea or your clinic's needs. You'll leave with a clear next step, whether or not we work together.